To this end, I have written a small C library for the sole purpose of generating the Delaunay triangulation of a colour palette and using the resulting structure to perform barycentric interpolation as well as natural neighbour interpolation for use in colour image dithering. The library and source code is available for free on Github. I’ve included an additional write up that goes into a bit more detail on the implementation and also provides some performance and quality comparisons against other algorithms. Support would be greatly appreciated!
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Remakes of the original Pokémon Red and Green Game Boy games (Pokémon Red and Blue in the west) let you relive the original Pokémon adventure with updated Game Boy Advance graphics — journey across Kanto, take on Team Rocket, defeat all eight Gym leaders, and become champion of the Pokémon League.